Engine Lighting
Engine Lighting - I'm getting a bug where the engine lighting effect is lighting up planets in orbit, like the spotlights in this topic tested in 1.8.1 with jnsq/scatterer as well as stock system with no visuals, and the engines were lighting up planets each time. Surface lights to illuminate the ship when it gets really dark. I obviously need to revisit whichever install/version/etc. Apparently versions jump from engine lighting 1.5 for ksp 1.2.2 to version 1.5.1 for ksp 1.5.1. By kaeyr96 may 13, 2015 in ksp1 mods discussions. Test it out, see if it's okay and the engine exhaust looks good.
I obviously need to revisit whichever install/version/etc. A simple mod that adds lighting effects to all engines! Videos by tinypirate & grunfworks! By kaeyr96 may 13, 2015 in ksp1 mods discussions. Valerian spent a lot of time trying to make this reflected light to behave as consistent as possible, and thinks it's pretty well tuned by now.
Unreal Engine 5 Lighting Fundamentals
And now it also adds effects to all your decouplers! By kaeyr96 may 13, 2015 in ksp1 mods discussions. Would that possibly come from engine lighting? I'm getting a bug where the engine lighting effect is lighting up planets in orbit, like the spotlights in this topic tested in 1.8.1 with jnsq/scatterer as well as stock system with no visuals,.
Unreal Engine Lighting
Videos by tinypirate & grunfworks! By kaeyr96 may 13, 2015 in ksp1 mods discussions. I obviously need to revisit whichever install/version/etc. There seems to be info that it is? Apparently versions jump from engine lighting 1.5 for ksp 1.2.2 to version 1.5.1 for ksp 1.5.1.
Engine Bay Lighting Kit LightingTrendz
A simple mod that adds lighting effects to all engines! By linuxgurugamer march 16, 2019 in ksp1 mod releases. Videos by tinypirate & grunfworks! Surface lights to illuminate the ship when it gets really dark. I would appreciate feedback on this mod a lot!
Cinematic Lighting in Unreal Engine 5
Engine lighting for adding realistic lighting to engines thrust. This mod adds lighting effects to all engines on the game (and most modded ones!) light intensity is calculated from thrust and engine power, so the mainsail will emit much more light than the ant engine! Test it out, see if it's okay and the engine exhaust looks good. Exit ksp,.
Lighting image Unreal Engine 3 ModDB
I would appreciate feedback on this mod a lot! This mod adds lighting effects to all engines on the game (and most modded ones!) light intensity is calculated from thrust and engine power, so the mainsail will emit much more light than the ant engine! Videos by tinypirate & grunfworks! Surface lights to illuminate the ship when it gets really.
Engine Lighting - I'm curious if a version exists but is just not readily available for ksp 1.4? A simple mod that adds lighting effects to all engines! This mod adds lighting effects to all engines on the game (and most modded ones!) light intensity is calculated from thrust and engine power, so the mainsail will emit much more light than the ant engine! Test it out, see if it's okay and the engine exhaust looks good. Exit ksp, install the current engine lighting, and restart ksp. After decoupling a stage the engine above the decoupler is still lightened from the already gone decoupler, like a steady phantom light * edit:
Test it out, see if it's okay and the engine exhaust looks good. Engine lighting for adding realistic lighting to engines thrust. Valerian spent a lot of time trying to make this reflected light to behave as consistent as possible, and thinks it's pretty well tuned by now. I would appreciate feedback on this mod a lot! This mod adds lighting effects to all engines on the game (and most modded ones!) light intensity is calculated from thrust and engine power, so the mainsail will emit much more light than the ant engine!
By Kaeyr96 May 13, 2015 In Ksp1 Mods Discussions.
Exit ksp, install the current engine lighting, and restart ksp. By linuxgurugamer march 16, 2019 in ksp1 mod releases. I'm getting a bug where the engine lighting effect is lighting up planets in orbit, like the spotlights in this topic tested in 1.8.1 with jnsq/scatterer as well as stock system with no visuals, and the engines were lighting up planets each time. This mod adds lighting effects to all engines on the game (and most modded ones!) light intensity is calculated from thrust and engine power, so the mainsail will emit much more light than the ant engine!
Test It Out, See If It's Okay And The Engine Exhaust Looks Good.
Engine lighting for adding realistic lighting to engines thrust. Videos by tinypirate & grunfworks! I would appreciate feedback on this mod a lot! A simple mod that adds lighting effects to all engines!
Would That Possibly Come From Engine Lighting?
Valerian spent a lot of time trying to make this reflected light to behave as consistent as possible, and thinks it's pretty well tuned by now. Engine lighting is not available via ckan from what i can tell. Added code to prevent use of an ignitor when a multimode engine switches from one mode to another added rapier patch added new config values for multimode engines added button to toggle engine ignitor functionality added settings to enable/disable the button to toggle the functionality added settings to select to use blizzy if available Surface lights to illuminate the ship when it gets really dark.
I Obviously Need To Revisit Whichever Install/Version/Etc.
There seems to be info that it is? Apparently versions jump from engine lighting 1.5 for ksp 1.2.2 to version 1.5.1 for ksp 1.5.1. After decoupling a stage the engine above the decoupler is still lightened from the already gone decoupler, like a steady phantom light * edit: I'm curious if a version exists but is just not readily available for ksp 1.4?




